Brokeworld

In 2016 HBO aired a radical revisioning of Michael Crichton’s clunky trash science fiction thriller, Westworld. The old movie issued a direct threat and moral: technology combined with profit motives is bad. Nothing new here, just a variation on the muck-racking novels of late 19th century America or a schlockier version of Fritz Lang’s Metropolis. The series that launched in 2016 delved into deeper issues: consciousness formation, the nature of humanity, and, yes, the moral bankruptcy of late capitalist culture.  There was more if you wanted to find it, all wrapped up in a glossy, sexy, and violent package. Quintessential HBO.

The drive for climactic set-pieces led to a gruesome and fairly well-earned massacre at the end of the first season. However, gruesome massacres are not easy to build on. The second season stumbled through the aftermath of all that death—even if many of the dead were robots. The rest of the dead were the rich—or servants of the rich—and, as such, were easy prey. The third season addressed the “real world” (such as it was portrayed in the show) consequences of those deaths and added human characters whose lives were made robotic by, yes, you guessed it, the rich.

I teach creative writing. When I started teaching, I forbade my students from killing characters in their stories. Yes, the presence of death galvanizes fiction, bestowing instant importance on what might otherwise be a mundane series of events. When I think of some of my favorite short pieces, death abounds. Think of Shirley Jackson’s “The Lottery,” or J.D. Salinger’s “A Perfect Day for Bannafish.” At least the threat of death—real complete annihilation—hovers around the characters. However, when it does, it has weight. Great—and most good—writers acknowledge mortality as a meaningful limit.

The first season of Westworld used cavalier attitudes about murder and violence to make a point—all the while delighting viewers with plenty of simulated death (the show walked on a sneaky edge) The point was that the cavalier attitude about death and violence revealed a moral failing in the characters. Even when the violence was simulated. That edge has become more and more blunted with each new season, finally becoming little more than a heavy and dumbly wielded club.

Halfway through the third season, the main antagonist, Serac, reveals that he and his brother built the monstrous AI, Rehoboam, after witnessing the nuclear bombing of Paris. The bombing is not explained. It exists only to justify Serac’s desire to prevent either another such event or series of such events. Boom! goes Paris. And Boom! Westworld tottered off into the realm of irretrievably bad writing.

I teach my students that anything can happen in their fiction. I try not to put false limits on their work (no fantasy, no science fiction, no romance). I only ask that whatever they do, they must avoid cliché, which is hard for young writers because everything seems so new to them. And this is hard for older writers too, because everything seems to have been done. How many ways can two people arrive at “I love you”?  Or “I hate you” for that matter? And everything in between. Make it your own, and find the surprise.

Also, I advise that they treat their fiction as if it is true, that they should consider themselves magicians of a sort, wielding magic words to create reality.  They must be responsible for the world they create, not just for the beetles that scurry across the floors of the houses they build with words, but for the vision of the world they invent. If someone falls in love in one of their stories, then they are nothing less than Eros, conferring love on the world. If someone dies in one of their stories, then they wear the grim reaper’s long black robes. No, not all writing is made with such high purpose. Plenty of successful prose falls back on sheer entertainment. Love and death are little more than emotional levers that the writer pushes and pulls to keep the reader reading. So does plenty of literary fiction—thank goodness.

Sometimes writers break the compact with the reader. They pull the levers without any concern for what they have made. A friend once asked whether I could just do what I wanted in my work. I can, of course, I can, but I must grapple with the repercussions of what I write. Does what I want to happen fit the world which I have created? Not just, “Does it make sense?” but does that sense bear up to moral, emotional, and intellectual scrutiny? Not only must there be a feeling of necessity in the work, but that necessity must be guided by an inner logic that binds all the images, all the ideas, all the characters, and all the vision. That is no easy objective.

One way to guarantee that a work will miss that mark is to play fast and loose with life, to use death as a plot enhancement. By its own logic—by the claims it made in its first season—Westworld has fallen off the horse. Yes, the show remains pretty (sexy and gruesome) picture, but the writing no longer cares to do anything but sling gore and blow up cities. Nothing matters. Time to move on.

 

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Brian Brennan

I am a writer and a teacher. I have lived in Philadelphia, Binghamton, Pittsburgh, Baltimore, Norfolk, and Northern Virginia. I have sailed on the ocean and flown over the North Pole. I write fiction, poetry, and nonfiction.

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